by xNxGenious on Tue Aug 15, 2006 7:38 pm
meh, I spent $2k on my last computer and I can run bf2 maxed completely out at 60-100 fps.
Atamanch was correct with his statement about core clock speed and shader pipelines. The only thing memory size really gives you is the ability to use more/larger textures in a given frame. If you are using really small textures it doesn't matter whether the board is 64MB or 512MB.
Graphics processors and the AGP / PCI express ports are all just hacks anyway. If we could just finally make a jump past 1970s hardware design none of that crap would be necessary as there wouldn't be legacy bus / pipeline issues that had to be bypassed in order to have a fast machine. If all of the video memory wasn't on the wrong side of the bus there would be no need for hardware pixel shaders.
/rant